Kill Them All!
Talon Karrde
 

If you're like me, you don't like to play the most popular kind of
deck. And the 3 biggest affiliations I've seen lately are Borg,
Dominion, and Cardassian. Borg Assimilation decks are rather popular
ever since EFC came out, the Cardassian Ore Processing deck can be
deadly, and the Dominion usually kick everybody's butt in personnel
battles. Of course, that's why I built this deck. Too many decks have
been operating on the assumption that nobody's going to design their
deck around personnel battles lately, so, without further ado, here's
my anti-Borg/Dominion/Nor deck.

Seed Cards

General Seeds

Spacedoor
Assign Mission Specialists
Beware of Q
Mirror Image
Space/Time Portal
Bajoran Outpost
Q's Tent
Q's Flash

Dilemmas

Q's Flash x3 [not true dilemmas, but I'm putting them here]
20, your choice

Sites

Guest Quarters
Docking Pylons
Promenade Shops
Security Office
Docking Ports
Ore Processing Unit

Missions

Relocate Settlers
Investigate Coup
Security Briefing
Rescue Prisoners
Refuse Immigration
Verify Evidence

Q's Tent [Contents]

Ready Room Door
Bajoran Wormhole
General Krim
Red Alert
Captain's Log
The Devil
Q Flash
Deactivation
Palor Toff
Intermix Ratio
Weapons Locker
Regenerate
Bajoran Civil War

Q's Flash [Contents]

Risky Buisness
Rhetorical Question x4
Scottish Setter
Aldabaran Serpent
Lemon-Aid x2
Mandarin Baliff x4
Door-Net
Guilty-Provisionally
Hide and Seek x2
Subsection Q, Paragraph 10 x2
Penalty Box x3
I Tried to Warn You x3
Fightin' Words x3

Draw Deck

Events

Renewal Scroll x4
Kivas Fajo-Collector x2
Red Alert x2

Interrupts

Oof! x2
Dropping In x4
Phaser Burns x3

Doorways

Bajoran Wormhole
Q's Tent x5

Ships

U.S.S Yangteze Kiang
Bajoran Interceptor
Bajoran Assault Vessel
Xepolite Freighter x3

Equipment

Bajoran Phaser Rifle x 4
Bajoran Phaser
 

Personnel

Zon
Odo
Rinnak Pire x2
Dathon
Neela
Anara x2
Surmak Ren
Altovar
Orta x 2
Coutu
Anya
Kira Nerys
Lore
Thomas Paris
Shakaar Edon
Tahna Los
Trazko
Zayra
Salia
Keeve Falor x2
The Emmisary
Vedek Sorad
Roga Danar

Total: 62

The premise behind this deck is simple. Eliminate your opponent via
personnel battles. It may not be the most effective deck, but if
played right, it's a lot good ol' fun.

If possible, Tent for Red Alert your first turn. Your opening moves
will be very different. If your opponent happens to be using a Nor, it
shouldn't be too hard to report your Civilians and others [with maybe
a phaser rifle or two] to destroy his personnel and commandeer the
Nor. The deck is rich with Computer Skill, so Sisko 197 Subroutine
shouldn't be a problem. You might consider adding 01 and 10, though,
if you think you need more.  If you get stuck on the Nor, your
Xepolite Freighters will come in handy, as they report free to Docking
Ports [unless it's under Borg control, which isn't going to happen in
this game].

If your opponent is playing Borg, you might want to wait a little
while until you can get some good enhancments in play. Don't
underestimate the power of Assault Drones. Phaser Burns can really
come in handy, so don't be afraid to use them.

However, if you wind up playing against Dominion, you might need to
Tent for your Bajoran Wormhole. Your deck won't be nearly as effective
if you can't attack/be attacked by your opponent.

A few things about the Q's Tent:

If you're stuck in a tight place, the Ready Room Door can get you all
kinds of things, such as Kira, General Krim, Captain's Log,
Deactivation, and Rinnak Pire.

Weapons Locker might come in handy if you're stuck on a Nor or facing
heavy resistance. You'll have to split your forces up, because it only
allows you to report unopposed. Still, it can download to the Nor
regardless of who controls the Nor.

Bajoran Civil War is there on the off chance that you'll face
Bajorans. Without being able to fight your opponent, you'll be a lot
less effective deck. However, if your opponent seems to be using a lot
of Pires/Interceptors/Ready Room Doors and the like, you may not want
to make things easy for him. At the very least you can get two Rinnak
Pires out for a card play.

As soon as your opponent attempt a mission with more than just 2 or 3
personnel, use Beware of Q to replace a dilemma with the Q Flash from
your Tent.

Known Weaknesses:

Cloaking Devices. If you run up against really any cloaking devices,
you might be in trouble. I didn't put any anti-cloak cards in because
I thought I was pretty maxed out as it is. You might think
differently, though. If it makes you feel better, throw a few Tachyon
Detection Grids or whatnot in. Or, just seed lots of Vole Infestations.

Wormholes. I'm counting on the threat of Operate Wormhole Relays to
keep me safe.

Heavy Kevin-Amanda decks. There are two Oof!s in there, but the deck
is a little on the large side, and you may not get them.  So many
interrupts and events are crucial to your strategy that those could be
harmful.

And finally, if your opponent is successfully avoiding you, don't
waste time chasing him. Get down to a planet and start attempting
missions.