Card |
Original
Text |
Revised
Text |
Amanda Rogers |
Nullifies any one Interrupt card
just played (except Kevin Uxbridge or another Amanda Rogers) OR any
one artifact just played as an Interrupt card. |
Nullifies any one Interrupt card
just played (except Kevin Uxbridge or another Amanda Rogers card) OR
any other card just played as an Interrupt card. |
Amanda's Parents |
Plays on table until any Q-Flash.
Each time you play an Amanda Rogers card (except to nullify a Q icon
card), opponent may place that Amanda Rogers card and any two cards
in your discard pile out-of-play.
[This is a secondary
version of the card, not the preferred text.] |
Plays on table until any Q-Flash.
Each time you play an Amanda Rogers card (except to nullify a Q icon
card), opponent may take that Amanda Rogers (and any two other
cards) from your discard pile and place all three
out-of-play.
[This is the official, correct version. Both
versions were printed in the Q-Continuum
expansion.] |
Anti-Time Anomaly |
Plays on table. Kills literally ALL
personnel on table... |
Plays on table. Kills literally ALL
personnel in play... |
Assign Mission
Specialists |
Seeds or plays on table. You may
download to one outpost up to two different mission specialists that
you do not already have in play. Also, while in play, each of your
mission specialists scores 5 points whenever they use their skill to
meet a mission requirement. You may voluntarily discard objective at
start of any of your turns. (Captain's Order. Unique.) |
Seeds or plays on table. You may
download to one of your outposts up to two different mission
specialists that you do not already have in play. Also, while in
play, each of your mission specialists scores 5 bonus points
whenever they use their skill to meet a mission requirement. You may
voluntarily discard objective at start of any of your turns.
(Unique.) |
Captain's Log |
Plays on table. Any of your
personnel aboard a ship he or she commanded or captained (as
referenced in ship lore) raises SHIELDS +3 and WEAPONS +3. (Not
cumulative.) |
Plays on table. Each of your ships
with its matching commander aboard is SHIELDS +3 and WEAPONS +3.
(Not cumulative.) |
Cargo Rendezvous |
ENGINEERING + Physics +
INTEGRITY>30 |
ENGINEER + Physics +
INTEGRITY>30 |
Cryosatellite |
...Those personnel come aboard your
ship when mission completed. |
...Those personnel come aboard your
ship when Cryosatellite earned or acquired. |
Distortion Field |
...While face up, prevents any beam
down here unless pattern enhancers in play. |
...While face up, prevents beam
down/up here unless pattern enhancers in play.
[Beta] |
Dixon Hill's Business
Card |
Interrupt: If any mug (what ain't
Swedish) just got iced and there weren't no witnesses, finger any
udda mug what's woikin' for da same boss. Put da bag on
'im.
Event: Plays on da table. The udda boss' next mug what
shows up has gotta be univoisal or hologrammatical, den put dis card
outta commission. (No duplicatin' dis here event.)
|
Interrupt: If any personnel (except
a Borg) just died and there were no other personnel present, select
any other personnel controlled by the same player. That personnel is
captured.
Event: Plays on table. The opponent's next
personnel to report for duty must be universal or a holographic
re-creation. Then place this card out-of-play. (Event is not
duplicatable.)
[Official "translation" from Fajo Collection
Rules Supplement. Not errata.] |
Docking Pads |
Docking Ring |
Habitat Ring |
Emergency Transporter
Armbands |
Beam Personnel up or down at any
time, even during a battle before the winner is
determined. |
Beam your Personnel up or down at
any time, except during a dilemma (unless specifically permitted).
May be used during battle before the winner is determined.
[Beta] |
Evacuation |
Diplomacy x3 +
Strength>35 |
Diplomacy x3 + STRENGTH>35
[Beta] |
Firestorm |
All Away Team members with
INTEGRITY<5 are killed unless thermal deflectors present .
Discard dilemma.
All Away Team members with INTEGRITY<5
are killed unless thermal deflectors present OR Away Team escapes
using emergency transporter armbands. Discard dilemma.
[Beta] |
Kills all Away Team members with
INTEGRITY<5 (but Away Team may escape using Emergency Transporter
Armbands). Discard dilemma. |
Full Planet Scan |
Glance at the Dilemma and Artifact
cards located under one planet mission for twenty
seconds. |
Glance at all seed cards located
under one planet mission for twenty seconds. |
Garak |
May replace anyone randomly selected
to die here. |
May replace anyone present randomly
selected to die. [Dominion printing] |
Kevin Uxbridge |
Destroys any one Event card in play
(except for Treaty cards) OR any one artifact in play as an Event
card. |
Nullifies any one Event card (except
for Treaty cards) OR any other card played as an Event
card. |
Khitomer Research |
Romulan affiliation icon
only |
Added Klingon affiliation icon;
mission is now Romulan/Klingon. [Beta] |
Major Rakal |
|
"Deanna Troi" (in the lore) should
be bold-faced, making Major Rakal a persona of Deanna Troi. (Note:
this does not affect her AU icon.) |
Martok |
[SD] D'k Tagh |
[SD] D'k Tahg |
Menthar Booby Trap |
Unless MEDICAL present, one crew
member killed (random selection). Ship can't move until 2 ENGINEER
present. |
Unless MEDICAL present, one crew
member killed (random selection). Place on ship. Ship can't move
until 2 ENGINEER present. |
Phased Matter |
Away Team is split into two Away
Teams (owner's choice). Only the smaller team may beam up until
ENGINEER and SCIENCE present. |
Away Team is split into two Away
Teams (owner's choice). Larger team is phased and cannot beam until
cured by ENGINEER and SCIENCE in another Away Team on
planet. |
Phaser Burns |
If you have phasers or disruptors
present during an Away Team battle, before a winner is determined
randomly select two opposing personnel to die. |
If you have phasers or disruptors
present during a personnel battle, before a winner is determined
randomly select two opposing stunned cards to die. |
Qapla'! |
Qapla'!
DabuQlu'DI' yISuv.
bISovbejbe'DI' tImer. Suvlu'taHvIS yapbe' HoS neH. tIqDaq HoSna'
tu'lu'. may'meyDajvo' Haw'be' tlhIngan.
DuHIvchugh ghol vaj
qaStaHvIS may'vetlh HoSDaq ghob luchel quv ghajbogh tlhInganpu'lI'.
(vI'be'.) |
SUCCESS! When threatened, fight.
When in doubt, surprise them. Brute strength is not the most
important asset in a fight. Real power is in the heart. A Klingon
does not run away from his battles.
If an opponent attacks
you, during that battle your Klingons with Honor add INTEGRITY to
STRENGTH. (Not cumulative.)
[Official translation from Fajo
Collection Rules Supplement. Not errata.] |
Quark Son of Keldar |
All attributes +3 if with
Grilka. |
Attributes all +3 if with Grilka.
[Blaze of Glory printing] |
Red Alert! |
Plays on table. Allows you to play
as many Ship, Personnel, and Equipment cards as desired each
turn. |
Plays on table. In place of your
normal card play, you may report for duty any number of Ship,
Personnel and Equipment cards. |
Remodulation |
Nullifies Adapt: Neutralize Weapon.
OR ... |
Nullifies Adapt: Modulate Shields.
OR ... |
Reported Activity |
Navigation + ENGINEERING
x2 |
Navigation + ENGINEER
x2 |
Scan |
Glance at the Dilemma and Artifact
cards located under one space mission for twenty
seconds. |
Glance at all seed cards located
under one space mission for twenty seconds. |
Scanner Interference |
...At any time you may discard
incident to download Atmospheric Ionization, Distortion Field and/or
Particle Scattering Field. |
...At any time, you may discard
incident to download into play Atmospheric Ionization, Distortion
Field and/or Particle Scattering Field. |
Six of Eleven (Quantum
Drone) |
When on your ship, may download an
Alternate Universe Doorway in place of one card draw. |
When on your ship, may download an
Alternate Universe Door in place of one card draw. |
Tasha Yar - Alternate |
• Armed with Starfleet Type II
Phaser. |
[SD] Starfleet Type II
Phaser |
Thine Own Self |
Plays on opponent's one- or
two-person Away Team. Away Team is "lost" (place under mission).
Rescued if owner later completes mission. Captured if you
do. |
Plays on opponent's one- or
two-person Away Team on a planet (unless in a facility). Away Team
is "lost" (place under mission). Capture (opponent rescues) by
solving mission. |
T'Pan |
• SCIENCE |
• SCIENCE • Mindmeld (Added Mindmeld
skill.) [Beta] |
Tsiolkovsky Infection |
...Cure with 3 MEDICAL to
discard. |
...Cure with 3 MEDICAL to discard.
(Not cumulative.) [Beta] |
U.S.S. Danube |
Reports for free to Runabout
Pads. |
Reports for free to Docking
Pads. |
Vulcan Nerve Pinch |
Plays at start of Away Team or Rogue
Borg battle. Each Vulcan or Soong-Type Android present may place one
personnel (random selection) in stasis until the end of your next
turn. |
Plays at start of Away Team or Rogue
Borg battle. Each of your Vulcans or Soong-Type Androids present may
place one of the opponent's personnel (random selection) in stasis
until the end of your next turn. |
Zon |
May nullify Nausicaans where
present. |
May nullify Nausicaans dilemma where
present. |