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FAQs

Missions and the Spaceline | Dilemmas | Artifacts | Outposts | Ships | Personnel | Equipment | Events | Interrupts | Doorways


OUTPOSTS
Q: SPACE DILEMMAS FROM AN OUTPOST
Q: EXTENDING SHIELDS
Q: WHERE ARE THEY?
Q: ATMOSPHERIC IONIZATION
Q: HOLODECKS
Q: DESTROYED OUTPOSTS
Q: OUTPOSTS AS SHIPS
Q: NEUTRAL OUTPOST
Q: DOCKING
Q: DESTROY RADIOACTIVE GARBAGE SCOW



Q: SPACE DILEMMAS FROM AN OUTPOST: If you attempt a mission from an outpost, with no ships involved, and you encounter a Dilemma targeting a ship, do you ignore it and go on?

A: If the Dilemma specifically effects the ship only, then it has no effect since there is no ship. However, if the Dilemma effects the "crew", it does have an effect. For example, The Tarellian Plague Ship says, "All ship's crew immediately die from plague unless MEDICAL volunteers to permanently beam over (discarded) to Tarellians....". This applies to the crew from the Outpost as well (they are still a ship's crew after all, they just haven't reported to the ship) -- you would have to beam over a Medical Personnel or your whole crew is toast.



Q: EXTENDING SHIELDS:
1) When an outpost extends its shields to a ship in its space, are the outpost's shields reduced?
2) Is the shield extended to all its ships in orbit?
3) If I have two outposts at the same location, can they both extend their shields?
A:
  1. No.
  2. Yes (see page 29 of the rulebook).
  3. No. In order for the outposts to do so, the ship would have to be docked in both outposts at the same time!



Q: WHERE ARE THEY?: Are Outposts located on the planet's surface (or can they be in orbit)?

A: Neither. They are a more amorphous concept than that. They are "separate" from the mission location, so you treat missions done from an outpost similarly to how you do all missions (with an Away Team, etc.) The only exception is that ships can be "docked" at the outpost, so beaming is not necessary to get from an outpost to a ship.



Q: ATMOSPHERIC IONIZATION: Do Atmospheric Ionization and Distortion Field cards apply to Away Teams being sent to the affected planet from an Outpost?

A: Yes



Q: HOLODECKS: Do outposts have holodecks? Can a holographic character attempt a space mission where the outpost is?

A: No. Although the DS9 space station has holosuites, none of the current Outposts has holodecks. Perhaps a future one will, in which case it will say so on the card.



Q: DESTROYED OUTPOSTS: If your only outpost is destroyed, do you lose the game immediately, or can you go on with the ships and crew you have out and hope to win or get another outpost?

A: Play with what you have. If you stocked a spare outpost in your deck, you will usually be okay. And it takes a big effort to destroy an opponent's outpost and so this is unlikely to happen early in the game, meaning that you hopefully would already have much of your "stuff" in play to continue the battle, especially if you are currently ahead on points.



Q: OUTPOSTS AS SHIPS: Does an outpost get the benefits of Nutational or Metaphasic Shields? Can Rogue Borg Mercenaries be played upon an occupied outpost? Should Outposts be generally treated as immobile ships?

A: The answer is no to all of these. An outpost is not a ship.



Q: NEUTRAL OUTPOST:
1) Can I use a Spacedock with this outpost? It says "No repairs here."
2) Can I use my opponent's Neutral Outpost?
3) Can I mix personnel from different affiliations here?
A
  1. Yes, you can put a Spacedock on a Neutral Outpost. This will allow any ship to be repaired there.
  2. No, you cannot use an opponent's outpost.
  3. You cannot "mix" personnel at a Neutral Outpost without a treaty in play. Treat it like a non aligned ship with "house arrest" rules as normal. However, you can have personnel from different affiliations use the outpost as long as they don't mix. For instance, you could play some Fed personnel there, and when they leave, you could play some Romulans.



Q: DOCKING: How do personnel get from an outpost to a ship at the outpost? By beaming, shuttles, or docking? This is important to know in view of cards like Barclay Transporter Phobia which can prevent beaming.

A: Ships at an outpost are normally considered to be "docked" there, which means a direct doorway connection, such as the way the Enterprise docked at Starbase 74 in the episode "11001001" and other examples. It is also possible to "beam" between the outpost and a ship (and vice versa), if not prevented by another card. There are now several cards that prevent beaming, but none yet that prevent docking. Perhaps there will be one in an expansion.



Q: DESTROY RADIOACTIVE GARBAGE SCOW: This card says "Kills all personnel at that location unless aboard shi or Thermal Deflectors present." What if they're on an Outpost?

A: They will be killed. See "Interrupts," below.



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