Husnock
By: Bill Martinson (billm@decipher.com)
Husnock Outpost
In a single moment of rage, Kevin
Uxbridge eradicated the entire
Husnock race. Left behind were the
powerful Husnock ships, as well as a
few surprises. One of those surprises,
thanks to the craftsmanship of
Decipher's award-winning art
department, is the Husnock Outpost.
In a sealed-deck environment, the
Husnock Outpost provides you a nice
starting outpost capable of hosting
whichever affiliation you decide to use.
Much like a neutral outpost, this
non-aligned outpost can be used by
any one affiliation at a time (or more
under a treaty). Don't worry over the
fact that it seeds only at non-aligned
locations, because you'll get just such
a mission in your 20-card premium
pack (and more are on the way in
DS9...).
In regular play, the Husnock Outpost
can provide you with a variety of
strategies. Allowing you to seed a
Husnock Ship face up during your
seed phase means you'll have a ship
ready to go right at the beginning of the
game. Its shields of 40 provide extra
protection from roaming Klingon attack
armadas. When protecting ships, it
only extends 25% of its shields, but 10
added to shields of your ships is never
a bad thing. And finally, this is the first
outpost that does *not* say "seed one,"
so you can seed as many of them as
you like -- just keep in mind that you
can't build them later in the game.
TM & © 1998 Decipher Inc. All Rights Reserved.