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The Task Force
Bill Bewlay
(Mongoose3b@aol.com)
January 1999
With the introduction of The Dominion expansion, most players would figure that
those bad boys from the gamma quadrant are the way to go. Although most of the
cards in the set are geared towards the Dominion, lo and behold, the Federation
and Klingons also greatly benifited from the set. Oh, and if the Borg pop up,
this deck can take care of them, too.
SEED DECK (30 cards + 6 missions)
Missions (6)
Expose Covert Supply
Brute Force
Espionage Mission
Repair Mission
Military Exercises
Botanical Research
Objectives, Facilities and other seeded stuff: (9)
Open Diplomatic Relations
Treaty: Federation/Klingon
Space-Time Portal
Beware of Q
Empok Nor
The Great Hall
Office of the President
Q's Tent
Saltah'na Clock
Sites: (6)
Commander's Office
Ops
Infirmary
Security Office
Ore Processing Unit
Docking Pylons
Dilemmas: (21)
Vendetta
Dal'rok x2
Beserk Changeling
Founder Secret
Primitive Culture
The Sheliak
Q
Rhetorical Question
Hippocratic Oath x2
DNA Clues
Aphasia Device
Unscientific Method
Fightin' Words
Barclay's Protomorphosis Disease
The Three Vipers
"Pup"
Abandon Ship!
Chula: The Chandra
Alien Parasites
DRAW DECK (55)
Personnel: (29)
Lightner
Michael Eddington
Geordi La Forge (FC)
Jean-Luc Picard (FC)
Deanna Troi (FC)
Beverly Crusher (FC)
William T. Riker (FC)
Julian Bashir
Benjamin Sisko
Keogh
Beverly Picard
Reginald Barclay (FC)
Jadzia Dax
Admiral Leyton
Admiral Hayes
Data (Premiere)
Admiral Riker
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DRAW DECK CONT'D
Personnel (cont'd)
Kahlest
Kitrik
T'Kar
Grilka
Worf Son of Mogh
Quark Son of Keldar
Kargan
Gowron
Kurn
Martok
Governor Worf
10 and 01
Ships: (7)
I.K.C. Rotarran
I.K.C. Bortas
I.K.C. Hegh'Ta
I.K.C. Pagh
U.S.S. Defiant
U.S.S. Odyssey
U.S.S. Pasteur
Objectives: (3)
HQ: Secure Homeworld x2
Engage Cloaking Device
Equipment: (4)
Starfleet Type III Phaser Rifle
Science Padd
Tricorder
Science Kit
Events: (6)
Memory Wipe
Klingon Civil War
The Traveller: Transcendence
HQ: War Room x2
Wartime Conditions
Interrupts: (6)
Oof!
Incoming Message: Attack Authorization x2
Kevin Uxbridge
The Devil
Going to the Top
Q'S TENT SIDE DECK (13)
Tactical Console
Starfleet Type III Phaser Rifle
Baseball
E.M.H. Program
Anti-Matter Spread
Plexing
U.S.S. Enterprise-E
Defiant Dedication Plaque
Bynars Weapon Enhancement
Crew Reassignment
Captain's Log
Ocular Implants
Science Lab
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How This Deck Works:
Worf once said: "In war, there is no greater honor than victory."
The same holds true here. The absolute, without a doubt first thing that must
be done with this deck is to gain control of Empok Nor as rapidly as possible.
Without it, kiss your victory goodbye.
With the two headquarters, one can play three or four cards in a turn (and who
says you need Red Alert?), but with Empok Nor in the mix, all the sites and equipment
cards are yours from the get-go. Downloading the Captain's order cards to make
an insanely powerful fleet with enough firepower to send the vaunted founders
running to their big puddle.
With Empok Nor around, and the amount of ships and commanders, every game will
be different with what ship will be your "flagship." With the Admiral Leyton and
Riker cards, using the Clock as a dilemma, combined with the Attack Authorization,
along with Wartime conditions, the Federation part of this deck can get into the
fray.
Throw 'em down and prepare to engage!!
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