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For Cardassia!
by Chris

Are We Underestimating 2nd Anthology?

I ask the above question not because I think the arrival of Reflections and
TwT has wrongly overshadowed 2nd Anthology (2A) or even because I think the 6
premium cards found within have somehow changed the game forever. I ask it
because I've found myself having a surprisingly easy time trading for the 6
premium cards from the Anthology, whether via online trades or in person.
Many people seem to have the opinion of, "Well, I only play X affiliation, so
I only need the card(s) relevant to that." And, at the moment, as they play
only that deck, perhaps they may be right. However, down the road, once they
become tired of that deck and want to try something else, they might find
themselves wishing they'd hung onto their 6 cards.

A few things to remember: The 2nd Anthologies were not made in unlimited
numbers. Once they're gone, they're gone. Nor are they a bargain by any
means. For your $30, you get just 8 rares and 6 premiums. For $10 or $15
more, you'll find yourself with at least 30 rares from a box of Rules of
Acquisition or Premier (wb) and a great many more useful common and uncommon
cards as well.

Additionally, where a dealer might order 3 or 4 or more cases of any given
expansion when it appears (equating to at least 18 boxes in their store and
hundreds of packs), they're not likely to have ordered more than 10 or 15 2nd
Anthologies. On the whole, that equates to only 10 or 15 of those 6 premium
cards appearing per store, with at least that many if not many more of any
given rare likely to show up in packs pulled from the same store. And, even
if you don't buy my math on that, there's no denying that with the advent of
Reflections, those expansions' rares are going to get even more plentiful,
while the number of 2A Premium cards stays the same and will always stay the
same, even if there's a Reflections II down the road somewhere.

So why are players and collectors alike not clinging to their 2A Premiums as
though they were 7 of 9s? I can only assume they haven't thought through the
above points and/or really fully considered the actual cards themselves.
Though they may not have changed the entire game, they've certainly made an
impact and will likely continue to do so for years to come in ways many of us
may not expect.

Since I'm set with pretty much all of the 2A cards I can see myself needing,
I'm ready to point out the benefits of the 6 Premiums for 2A, some of which
have been mentioned before (but are worth reiterating), and some of which may
be new to you. I'll begin with what I believe may be the strongest card for
its specific affiliation of the bunch.

Vedek Dax:
This was the third persona of Dax that we'd seen, and, oddly, it's also the
3rd affiliation for the character. And, as much as she helped the Feds and
Klingons, she helps the Bajorans even more. To get to the point: There are,
notably, only 7 Bajoran Engineers and 9 Bajoran Science personal. And Dax is
the only one with both. Moreover, no Bajoran can match her cunning (aside
from Rom - sometimes), and only 3 others have Exobiology, a skill that's
becoming more and more in demand with each expansion.  Also, her staff star
means she can pilot ships, and her Orb icon makes her perfect for HQ: Return
Orbs, a classic Bajoran deck archetype. Finally, she's got one other
attribute that's even rarer than anything I've listed-she's a Trill with
symbiont, meaning it just got a lot easier for you to complete the 45 point
Symbiont Diagnosis with that Bajoran/Fed treaty deck of yours. Moreover, Dax
can contribute a relevant skill towards solving a whopping 2/3 of all
available Bajoran missions, making her as integral to the Bajorans as Odo or
Kira. I can't think of any reason not to stock multiples of her in any
Bajoran deck. She's a massive boost that affiliation can really benefit from.
And 2A is the only place you can find her.

Legate Damar:
A lot of people reacted to the obvious with this card-Honor. And the lack of
Engineering that can be found on his first persona. Cardassians need as much
Engineering as they can get, let's be honest, so I can see why people were
grumbling, but, upon closer look, this Damar is just as useful, if not
more so, than his original. For one thing, he retains the Physics, a skill which
only 3 other Cardies possess (as opposed to the whopping 10 that have Honor).
Meanwhile, he has a command star and Leadership (x2, for that matter),
meaning he can lead your armada into battle if you so desire, as well as your
away teams. The Legate also reports free to Central Command, and he's one of
only 3 Cardassians with 9 Integrity (the highest for the affiliation).
Because Damar is now Security, he also can also participate in Kidnappers,
Extradition, and some other fun Cardassian strategies (even do a little Ore
Processing if you like). With all that's listed above, there's no reason not
to have this version of Damar in any Cardy deck to begin with, but then we've
also got a download here as well. Granted, it's one that we haven't even seen
yet. And while there's no telling what For Cardassia! will do, it's certainly
likely to strengthen the affiliation in some way, meaning it's definitely too
early to think about trading this card at the very least. This is one of a
couple cards in 2A that I see only getting stronger in the future.

// Editor's note: this article was written before For Cardassia! was revealed on Decipher

Bashir Founder:
Speaking of downloads, the download on this card is what got a lot of
attention right away. Supernova, one of the most potentially damaging cards
in the game, can enter play and destroy your opponent's armada instantly and
from nowhere. It's a bold stroke by Decipher to make a dent in this over-used
strategy and certainly an attribute. But the addition of a super-Medical
personal to the Dominion is the real value of this card to the affiliation.
The Dominion has only 5 other Medical (including the new Thot Gor), and none
of them can even come close to matching this Founder's incredible 11 Cunning.
In fact, that number makes this card one of only 7 non-Federation cards with
so high a Cunning. But back to the Medical. I mean the double Medical. And
the Biology (only 3 other Dominion personnel have that skill). And the Exobiology (only
5 others have that). Both of those skills are big ones in today's game, and
anyone who's ever run up against Aphasia Device knows why. But that's not
all. Bashir Founder gets all the benefits of the plethora of cards that
affect and help Founders. I won't bother to mention his infiltration icon, as
using this guy to infiltrate the Feds is virtually a waste of a vital card
that is a huge boost to Dominion decks, especially when so many other cards
that will let you do the infiltration thing. No, keep this guy on your side
of the table, and be sure to have an extra, to replace the one you lose after
that Supernova.

Koval:
Much more useful for the Romulans than the Federation, this is the 4th dual
Fed/Rommie card we've seen. This is, however, the first double Tal Shiar card
we've seen and it's not likely that we'll see many more, given that Koval is
the head of said agency.

// Editor's note: there are exactly 2 personnel with Tal Shiar x2

Tal Shiar (available on just a handful of personal)
is quite handy for the Rommies, useful for staffing the powerful D'deridex
Advanced (note Command star while we're on that topic) as well as espionage
plans and even for mission solving. And speaking of mission solving (and
dilemma solving), that Exobiology is awfully nice, especially considering
that only 5 other Romulans have any (including the new Centurion, an AU
card). As for another factor that puts him in some unique company among
Romulans, his Cunning of 9 is matched by only 3 others (including another new
AU crew member, Keras). Add to that a free report to the Continuing
Committee. Oh, and don't forget-he's got a special skill as well: any other
Tal Shiar may report to his location. Get this guy in play, in other words,
and plant him at any mission where you know you need some extra of that
skill, and as soon as you get it, it reports right to that location. While
Koval doesn't do much for the Feds, he's a very strong addition for the
Romulans, easily as good as most Rommie mains and worth a slot in any deck.

Luther Sloan
This is the card that most people were excited about initially, thanks to a
special skill that is, admittedly, pretty amazing. He reports anywhere. Your
opponent's ship, the Gamma Quadrant, aboard a Nor, anywhere. And that's just
the beginning. Sloan is a super-Security, one of 2 the Federation now has
(thank you, George Primmin) and can desperately use, especially given his
respectable Strength of 7, which is rather good for a Fed. His combo of Honor
and Treachery is a rare one (only 4 other personal in the entire game have
both), and I think we can all agree that you can never have enough Computer
Skill. His Cunning of 9 is nothing to sneeze at, but it's not a big deal for
the Federation by any means. What is, however, is his low Integrity of
3--matched by just 2 other Fed personal (though why Vash is Federation, I
will never know), and 2 multi-affiliation personal (including, incidentally,
Koval, who's, as we discussed, much better as a Romulan, and the Fajo card
Tallera-hardly easy to come by for most players). That low integrity makes
getting by Lineup, Chula: The Drink, and a host of other dilemmas quite easy.
That command icon means he can staff ships too, which is worth noting only
because he can report directly to any one of them in case its commander is
killed off in battle or on a mission. And then there's Section 31 x2. While
this skill (even x1) is not really tremendously useful right now, it's wise
to assume it will become much more so as more expansions come into play, and
Sloan will be one of very few people will have it. Currently, he's good for
many decks, and in the future, his usefulness will almost certainly improve.

Jodmos:
Like Dax, we've now seen many personas of Sisko that can work for 3 different
affiliations, this one being Klingon. With attributes of 8, 8, and 8, he's
one of only a handful of personal in the entire game with attribute totals so
high across the board. Many of them, though, are Klingon (including Dax,
coincidentally), so, though still impressive, that's not really a unique
advantage. On the other hand, his special skill is quite unique. It makes
killing this Klingon in personal battle quite a difficult thing, and battling
continues to be one of the things Klingons do best. Jodmos is ideal for those
decks. And his Engineering skill makes him ideal for pretty much any Klingon
deck, considering there are so few in the affiliation (only 7, including,
once more, Dax) who have it. He's also an Officer with a command star, which
is always handy, and, of note, he ties Martok for highest Cunning among
Klingon Officers and is second only to Dax (again!) for highest among Klingon
Engineers. Moreover, how long will it be before we see cards of Odo and
O'Brien as Klingons and a mission for them to solve? It's easy to imagine a
bright future for this card as well. But for the present, I've compared this
card a lot to the Klingon Dax it seems. And, just as Dax has become integral
to so many Klingon decks, so should Jodmos.

Well, that covers all of them. I believe these 6 main characters are better
than many rares in the game and can be solid additions to many decks. I hope
this has convinced you of the real value of the 2A cards, both now and as the
game goes boldly into the future. And, if not, I'm always up for trading to
get a few more, so feel free to email me with offers : )

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