SIGNIFICANT RULINGS CHANGES AND CLARIFICATIONS
Several earlier formal and informal rulings have been changed or clarified
to enhance gameplay and for better consistency. Entries introduced in this month's
rulings are marked by *a bold title.
actions - interrupting actions: Interrupt and Doorway cards may no
longer be played during a mission attempt between seed cards or prior to encountering
the first seed card (unless allowed by a specific rule or game text).
actions - required: When your cards are
required to take more than one action, you may choose the order in which to take
those actions.
Away Team: You may no longer voluntarily
split your personnel on a planet into separate Away Teams.
*battle: You may now initiate battle against
any force you do not control (e.g., uncontrolled Empok Nor, Borg Ship dilemma),
rather than just opposing forces.
Borg: You must use a [Def] personnel to
initiate battle, except when counter-attacking. (You may no longer use a leader.)
*"capturing-related card": Expanded definition
of capturing-related cards.
card types: A card that says it is "played
as" or "used as" another card type now counts as both card types for all purposes.
commandeering: You may now commandeer using Non-Aligned personnel.
cumulative: This Glossary entry has been deleted and replaced with a
clarified explanation.
*damage: You do not retrieve damage markers
(Tactic cards) from ships at - 100% HULL integrity until the end of a battle.
dilemmas - DNA-related: This Glossary entry has been deleted. Androids,
Exocomps, and holographic personnel are now treated normally by all dilemmas.
dilemmas - resolution - targets: You no longer
need to meet the conditions of a dilemma targeting a personnel with a particular
characteristic if no such personnel is present.
*Diplomatic Conference: This mission has a
clarification: "One V.I.P. from each of three aligned affiliations + one Non-Aligned
V.I.P."
*disabled: This Glossary entry has been deleted
and replaced with a clarified explanation.
downloading:
You may no longer choose to download a card to your hand unless the card allowing
the download requires or allows you to download to hand, or works "in place of
one card draw."
execute orders: Clarified explanation of
when this portion of a player's turn begins.
facilities: The requirement to be "playing"
an affiliation in order to seed their outpost has been removed.
holographic personnel and equipment: Holograms may now be
mindmelded with.
*in play: When a card leaves play, any cards
played on it leave play in the same way (with the exception of cards protected
from timeline disruption), reversing two Glossary rulings.
*Latinum Payoff: This interrupt has a
clarification: "Plays if Greed aboard your ship when it destroys another ship
in battle (once per destroyed ship). X=3 for each OFFICER aboard destroyed ship."
Neutral and Non-Aligned: Neutral and Non-Aligned
are now considered affiliations like any other, with the exception that cards
with these icons may still mix and work with cards of any affiliation (except
Borg).
outpost: If you have no outpost
in play, no player may play a card requiring you to return a personnel or ship
to your outpost, nor may you choose an effect on a card that would require it.
*Samaritan Snare: Any ship and crew containing
Federation cards must attempt this mission. After doing so, they are free to move
away.
scouting locations:
A Survey Drone may acquire artifacts as part of successfully completing a Borg
objective.
*Senior Staff Meeting: This interrupt is played
"just before" a mission attempt; once played, neither you nor your opponent may
take any other action before the attempt begins (except valid responses).
Sense the Borg: This interrupt has errata:
"...just entered play. Download to hand Weak Spot..."
side decks: Whenever you draw or play a
card from your side deck, it is not defined as a "card draw" or "card play" for
purposes of cards affecting card draws or card plays.
stasis: This
Glossary entry has been deleted and replaced with a clarified explanation.
*Subspace Warp Rift: A ship that is "relocated"
to or from the location of this event does not incur damage.
*unopposed: This Glossary entry has been deleted
and replaced with a clarified explanation.
Wartime Conditions:
This event no longer destroys any treaties when it is played.
*white deprivation: White-deprived personnel
may attack captives.
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