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Updated: 05/30/00

INTRODUCTION | CHANGES & CLARIFICATIONS | RULINGS


SIGNIFICANT RULINGS CHANGES AND CLARIFICATIONS

Several earlier formal and informal rulings have been changed or clarified to enhance gameplay and for better consistency. Entries introduced in this month's rulings are marked by *a bold title.

actions - interrupting actions: Interrupt and Doorway cards may no longer be played during a mission attempt between seed cards or prior to encountering the first seed card (unless allowed by a specific rule or game text).

actions - required: When your cards are required to take more than one action, you may choose the order in which to take those actions.

Away Team: You may no longer voluntarily split your personnel on a planet into separate Away Teams.

*battle: You may now initiate battle against any force you do not control (e.g., uncontrolled Empok Nor, Borg Ship dilemma), rather than just opposing forces.

Borg: You must use a [Def] personnel to initiate battle, except when counter-attacking. (You may no longer use a leader.)

*"capturing-related card": Expanded definition of capturing-related cards.

card types: A card that says it is "played as" or "used as" another card type now counts as both card types for all purposes.

commandeering: You may now commandeer using Non-Aligned personnel.

cumulative: This Glossary entry has been deleted and replaced with a clarified explanation.

*damage: You do not retrieve damage markers (Tactic cards) from ships at - 100% HULL integrity until the end of a battle.

dilemmas - DNA-related: This Glossary entry has been deleted. Androids, Exocomps, and holographic personnel are now treated normally by all dilemmas.

dilemmas - resolution - targets: You no longer need to meet the conditions of a dilemma targeting a personnel with a particular characteristic if no such personnel is present.

*Diplomatic Conference: This mission has a clarification: "One V.I.P. from each of three aligned affiliations + one Non-Aligned V.I.P."

*disabled: This Glossary entry has been deleted and replaced with a clarified explanation.

downloading: You may no longer choose to download a card to your hand unless the card allowing the download requires or allows you to download to hand, or works "in place of one card draw."

execute orders: Clarified explanation of when this portion of a player's turn begins.

facilities: The requirement to be "playing" an affiliation in order to seed their outpost has been removed.

holographic personnel and equipment:
Holograms may now be mindmelded with.

*in play: When a card leaves play, any cards played on it leave play in the same way (with the exception of cards protected from timeline disruption), reversing two Glossary rulings.

*Latinum Payoff: This interrupt has a clarification: "Plays if Greed aboard your ship when it destroys another ship in battle (once per destroyed ship). X=3 for each OFFICER aboard destroyed ship."

Neutral and Non-Aligned: Neutral and Non-Aligned are now considered affiliations like any other, with the exception that cards with these icons may still mix and work with cards of any affiliation (except Borg).

outpost: If you have no outpost in play, no player may play a card requiring you to return a personnel or ship to your outpost, nor may you choose an effect on a card that would require it.

*Samaritan Snare: Any ship and crew containing Federation cards must attempt this mission. After doing so, they are free to move away.

scouting locations: A Survey Drone may acquire artifacts as part of successfully completing a Borg objective.

*Senior Staff Meeting: This interrupt is played "just before" a mission attempt; once played, neither you nor your opponent may take any other action before the attempt begins (except valid responses).

Sense the Borg: This interrupt has errata: "...just entered play. Download to hand Weak Spot..."

side decks: Whenever you draw or play a card from your side deck, it is not defined as a "card draw" or "card play" for purposes of cards affecting card draws or card plays.

stasis: This Glossary entry has been deleted and replaced with a clarified explanation.

*Subspace Warp Rift: A ship that is "relocated" to or from the location of this event does not incur damage.

*unopposed: This Glossary entry has been deleted and replaced with a clarified explanation.

Wartime Conditions: This event no longer destroys any treaties when it is played.

*white deprivation: White-deprived personnel may attack captives.

INTRODUCTION | CHANGES & CLARIFICATIONS | RULINGS


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